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protected _ canvas: HTMLCanvasElement§protected _ color Texture: GPUTexture§protected _ command Encoder: GPUCommandEncoder§protected _ context: GPUCanvasContext | null§protected _ depth Buffer: GPURenderPassDepthStencilAttachment§protected _ depth Texture: GPUTexture§protected _ device: GPUDevice§protected _ frame Buffer: GPURenderPassColorAttachment§protected _ multisample Texture: GPUTexture§protected _ picking Buffer: GPURenderPassColorAttachment§protected _ picking Depth Buffer: GPURenderPassDepthStencilAttachment§protected _ picking Depth Texture: GPUTexture§protected _ picking Sample Count: number1§protected _ picking Texture: GPUTexture§protected _ sample Count: number4