@urban-toolkit/autk-map / AutkMap
Class: AutkMap
Defined in: autk-map/src/map.ts:95
Main map controller for rendering, interaction, and layer lifecycle.
AutkMap initializes the renderer, camera, layer manager, and interaction controllers, and exposes high-level APIs for loading and updating layers.
Example
const canvas = document.getElementById('map-canvas') as HTMLCanvasElement;
const map = new AutkMap(canvas);
await map.init();
const geojsonData = { /* GeoJSON data */ };
map.loadCollection('my_data', { collection: geojsonData });Constructors
Constructor
new AutkMap(
canvas):AutkMap
Defined in: autk-map/src/map.ts:137
Creates an AutkMap instance bound to a canvas element.
Parameters
canvas
HTMLCanvasElement
Canvas element used as the WebGPU drawing surface.
Returns
AutkMap
Throws
Never throws.
Accessors
activePickingLayer
Get Signature
get activePickingLayer():
Layer|null
Defined in: autk-map/src/map.ts:191
Currently active pick-enabled layer, if any.
Returns
Layer | null
camera
Get Signature
get camera():
Camera
Defined in: autk-map/src/map.ts:156
View and projection camera.
Returns
Camera
canvas
Get Signature
get canvas():
HTMLCanvasElement
Defined in: autk-map/src/map.ts:176
Backing WebGPU canvas element.
Returns
HTMLCanvasElement
events
Get Signature
get events():
EventEmitter<MapEventRecord>
Defined in: autk-map/src/map.ts:186
Public typed map-event bus (e.g., picking).
Returns
EventEmitter<MapEventRecord>
layerManager
Get Signature
get layerManager():
LayerManager
Defined in: autk-map/src/map.ts:171
Ordered layer stack manager.
Returns
renderer
Get Signature
get renderer():
Renderer
Defined in: autk-map/src/map.ts:166
WebGPU renderer.
Returns
style
Get Signature
get style():
MapStyle
Defined in: autk-map/src/map.ts:161
Instance-specific semantic map style.
Returns
ui
Get Signature
get ui():
AutkMapUi
Defined in: autk-map/src/map.ts:181
Map UI controller.
Returns
Methods
clearHighlightedIds()
clearHighlightedIds(
id):void
Defined in: autk-map/src/map.ts:702
Clears the highlighted selection of a pickable layer.
Parameters
id
string
Layer identifier.
Returns
void
Nothing. Unsupported layers are ignored.
Throws
Never throws.
clearSkippedIds()
clearSkippedIds(
id):void
Defined in: autk-map/src/map.ts:735
Clears skipped rendering state for a vector layer.
Parameters
id
string
Layer identifier.
Returns
void
Nothing. Non-vector layers are ignored.
Throws
Never throws.
destroy()
destroy():
void
Defined in: autk-map/src/map.ts:885
Tears down map resources, event bindings, and GPU allocations.
Returns
void
Nothing. Repeated calls after destruction are ignored.
Throws
Never throws.
Example
map.destroy();disableTerrainMode()
disableTerrainMode():
void
Defined in: autk-map/src/map.ts:782
Disables terrain rendering and returns the map to the flat render path.
Returns
void
Nothing. Terrain GPU resources are released when present.
Throws
Never throws.
Example
map.disableTerrainMode();draw()
draw(
fps?):void
Defined in: autk-map/src/map.ts:845
Starts the continuous render loop at the target frame rate.
Parameters
fps?
number = 60
Target frames per second (default 60). Pass 0 to render as fast as possible.
Returns
void
Nothing. Rendering is scheduled via requestAnimationFrame.
Throws
Never throws.
Example
map.draw(30); // render at 30 fpsenableTerrainMode()
enableTerrainMode(
collection,property):void
Defined in: autk-map/src/map.ts:757
Enables terrain rendering from a raster feature collection.
The collection is converted to a local-space heightfield and used to replace the flat render path with the terrain render path.
Parameters
collection
FeatureCollection<Geometry | null>
Raster feature collection containing bbox, resolution, and height values.
property
string
Dot-path to the raster band used as terrain height.
Returns
void
Nothing. Terrain resources are initialized immediately.
Throws
If the map origin is not initialized or the heightfield input is invalid.
Example
map.enableTerrainMode(elevationCollection, 'bands.elevation');init()
init():
Promise<void>
Defined in: autk-map/src/map.ts:203
Initializes renderer resources, event bindings, and UI.
Returns
Promise<void>
Promise that resolves when renderer initialization completes.
Throws
If WebGPU is not available or device acquisition fails.
Example
await map.init();loadCollection()
loadCollection(
id,params):void
Defined in: autk-map/src/map.ts:241
Loads a GeoJSON feature collection as a map layer.
When type is omitted the layer type is inferred from all non-null geometries in the collection. Implicit inference only works for collections that resolve to a single geometry family (Point → 'points', LineString → 'polylines', Polygon → 'polygons'). Mixed-geometry collections must pass an explicit type.
Supported layer types: 'surface', 'water', 'parks', 'roads', 'buildings', 'points', 'polylines', 'polygons', 'raster'.
Parameters
id
string
Unique layer identifier.
params
Load parameters.
Returns
void
Throws
Never throws. Errors are logged to the console.
loadMesh()
loadMesh(
id,params):void
Defined in: autk-map/src/map.ts:310
Loads a prebuilt 3D triangle mesh directly into the map.
Mesh coordinates must already be expressed in the map's local coordinate space, relative to the current shared origin.
Parameters
id
string
Layer identifier.
params
Mesh loading parameters.
Returns
void
Nothing. The mesh layer is created and registered with the map.
Throws
If the map origin has not been initialized.
removeLayer()
removeLayer(
id):void
Defined in: autk-map/src/map.ts:672
Removes all layers matching the provided id.
Parameters
id
string
Layer identifier.
Returns
void
Nothing. Matching layers are removed from the map.
Throws
Never throws. Unknown ids are silently ignored.
resetCamera()
resetCamera():
void
Defined in: autk-map/src/map.ts:813
Resets the camera for the active render mode.
In terrain mode the camera frames the heightfield bounds; otherwise it returns to the default flat map view.
Returns
void
Nothing. The camera state and viewport matrices are updated.
Throws
Never throws.
Example
map.resetCamera();setHighlightedIds()
setHighlightedIds(
id,selection):void
Defined in: autk-map/src/map.ts:686
Replaces the highlighted selection of a pickable layer.
Parameters
id
string
Layer identifier.
selection
number[]
Component ids to highlight.
Returns
void
Nothing. Unsupported layers are ignored.
Throws
Never throws.
setSkippedIds()
setSkippedIds(
id,selection):void
Defined in: autk-map/src/map.ts:719
Toggles skipped rendering for the provided component ids of a vector layer.
Parameters
id
string
Layer identifier.
selection
number[]
Component ids to skip/unskip.
Returns
void
Nothing. Non-vector layers are ignored.
Throws
Never throws.
toggleTerrainOverlayBoundsDebug()
toggleTerrainOverlayBoundsDebug():
void
Defined in: autk-map/src/map.ts:827
Toggles terrain overlay bounds debug rendering.
The call is ignored with a warning when terrain mode is disabled.
Returns
void
Nothing.
Throws
Never throws.
Example
map.toggleTerrainOverlayBoundsDebug();updateColorMap()
updateColorMap(
id,params):void
Defined in: autk-map/src/map.ts:575
Updates color-map configuration for a layer.
Parameters
id
string
Layer identifier.
params
Color-map update parameters.
Returns
void
Nothing. The target layer render configuration is updated in place.
Throws
Never throws. Unknown layers are silently ignored.
updateRaster()
updateRaster(
id,params):void
Defined in: autk-map/src/map.ts:511
Updates raster layer values and color domain.
Parameters
id
string
Layer identifier.
params
Update parameters.
Returns
void
Throws
Never throws. Errors are logged to the console.
updateRenderInfo()
updateRenderInfo(
id,params):void
Defined in: autk-map/src/map.ts:632
Updates one or more render properties of a layer.
Parameters
id
string
Layer identifier.
params
UpdateRenderInfoParams | Partial<LayerRenderInfo>
Render update parameters.
Partial<LayerRenderInfo>
Returns
void
Nothing. The target layer render state is updated in place.
Throws
Never throws. Unknown layers are silently ignored.
updateTerrainDebug()
updateTerrainDebug(
options):void
Defined in: autk-map/src/map.ts:798
Updates debug options for the active terrain render path.
Calls before terrain mode is enabled are ignored.
Parameters
options
Partial<TerrainDebugOptions>
Partial terrain debug flags to merge with existing options.
Returns
void
Nothing.
Throws
Never throws.
Example
map.updateTerrainDebug({ showMesh: true, enableCulling: false });updateThematic()
updateThematic(
id,params):void
Defined in: autk-map/src/map.ts:357
Updates the thematic (color-mapped) values of a layer from a feature collection.
Normalization to [0, 1] (required by the GPU shader) and legend label generation are delegated to ColorMap based on the active layer colorMap configuration.
Thematic values are aligned to rendered components through source feature metadata captured during triangulation. When both the layer and the input collection expose feature ids, matching is done by feature.id; otherwise the update falls back to the original feature index order.
For raster layers the raster texture is rebuilt from property.
Parameters
id
string
Layer identifier.
params
Update parameters.
Returns
void
Throws
Never throws. Errors are logged to the console.